
Note: You can only adjust the corner radius in vector edit mode, not the corner smoothing. Hover your cursor over the icon, then drag left to reduce and right to increase.

Adjust the corner radius using the field in the right sidebar.Select the individual point in the canvas.Click Edit object in the toolbar, or press the Enter or Return key to enter vector edit mode.Hover over the corner you want adjust until the radius handle appears.Hold down the modifier key to adjust a single corner.This only applies to rectangles, stars, and polygons, but not frames. You can also adjust the corner radius for an individual corner in the canvas. Drag left to reduce and right to increase. Place your cursor in the field and hold down the modifier key. These appear clockwise: Top left, Top right, Bottom right, and Bottom left.

Four fields will appear below the corner radius setting.Click the icon to adjust each individual Corner.Open the Design panel in the right sidebar.Select the shape you want to apply corner radius to.This is something to think about when setting corner radius for Components. You can't adjust corner radius for boolean operations that only contain ellipses.Ĭaution: It's not possible to adjust an individual corner's radius in an Instance. Boolean operations that contain rectangles.Vector networks that are closed shapes.Basic shapes: rectangles, polygons, and stars.Corner smoothing adjusts a rounded corner to create a continuous curve.Use this to create shapes with rounded corners. Corner radius rounds the corner where two lines meet.We see both organic and manufactured objects with rounded corners, or as circles.Ĭircles, and objects with rounded corners, feel softer, friendlier, and safer.įigma has two features for creating rounded corners: We're also used to seeing circles and rounded corners in the physical world. This makes it easier for our eyes to process circles. It's easier for eyes to follow circles and curves, while sharp edges disrupt our line of sight. Lots of buttons and icons in Figma have rounded corners. In interface design, we see rounded corners on screens, icons, buttons, and cards. Apply corner radius and smoothing to frames, rectangles, polygons, stars, closed vector networks, and some boolean operations.
